![]() This allows these special attacks to splash even when your regular attacks do not, but this has led to confusion around why players can only sometimes splash. ![]() One point of confusion we’ve seen is around Clan Ship and Pet builds, where Coordinated Offensive, Thunder Volley, and Lightning Burst special attacks have a splash skip doubling property. One large quality of life improvement for this change will be that Dagger players will now be able to use Gunblade Damage helmets, removing the “need” to change your helmet based on your strongest hero.Ĭontinuing with the build changes, we are making a series of improvements to help both clarify and improve splash skip for builds. ![]() This change is intended to be roughly net neutral in terms of overall damage, but will allow Daggers to be the majestic weapons they were meant to always be. With this change, we are reworking the Dagger damage source to remove Daggers from being companions, and instead considering them proper blades that will benefit from Gunblade Damage. Currently, Companion Damage is a special bonus that boosts Clan Ship, Pet, Shadow Clone, and Dagger Damages. Starting off, TT2 will officially be losing a companion. Today we’ll be looking into some of the changes being made surrounding the skill tree and builds, as well as some quality-of-life changes requested for raiding. The previous update made changes to help repace the main game progression of Tap Titans 2, improve the quality-of-life surrounding raiding, and adding in and reworking event types. With spring officially here and as we move into April, we’ll also be looking to spring forward into the 5.16 update.
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